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Overview
Glimmer Fish is a Basic-grade pet in Myth War 2 on The Frontier Myth. It can be captured with the net during battle. Look for it at: Bone Desert (Map 6), Evil Lair 1 (Map 23), Narrow Mine (Map 34), Vast Mine (Map 35), Narrow Mine (Map 36), Narrow Mine (Map 37), Narrow Mine (Map 93), Vast Mine (Map 94), Narrow Mine (Map 95), Narrow Mine (Map 96), Vast Mine (Map 97), Vast Mine (Map 130), Vast Mine (Map 131), Vast Mine (Map 132), Narrow Mine (Map 133). Its highest base stat is INT. Basic pets live in the wild. They are the only grade you can capture with the net during a battle.
Stats and growth
| Grade | Basic |
|---|---|
| Capturable | Yes, with the net during battle |
| Obtained by | Capture |
| Availability | Not confirmed yet |
| Growth | 1.144 to 1.174 |
| Base STA | 94 |
| Base INT | 161 |
| Base STR | 18 |
| Base AGI | 145 |
These are species base values, not the final stats of a pet owned by a player. Stat points and growth change them as the pet levels up.
Skills
- Frailty Iunlocks at pet level 1
Drains MP. INT strengthens the effect; later stacks are weaker. - Frailty IIunlocks at pet level 21
Drains MP. INT strengthens the effect; later stacks are weaker. - Frailty IIIunlocks at pet level 41
Drains MP. INT strengthens the effect; later stacks are weaker. - Frailty IVunlocks at pet level 65
Drains MP. INT strengthens the effect; later stacks are weaker.
Innate resistance
| Evil resist | 12 |
|---|---|
| Fire resist | 12 |
| Flash resist | 12 |
| Ice resist | 12 |
| Melee resist | 10 |
| Dodge rate | 5 |
| Hit rate | 100 |
Pets only. A wild monster with the same name can have different stats.
How to get it
It can be captured with the net during battle. Look for it at: Bone Desert (Map 6), Evil Lair 1 (Map 23), Narrow Mine (Map 34), Vast Mine (Map 35), Narrow Mine (Map 36), Narrow Mine (Map 37), Narrow Mine (Map 93), Vast Mine (Map 94), Narrow Mine (Map 95), Narrow Mine (Map 96), Vast Mine (Map 97), Vast Mine (Map 130), Vast Mine (Map 131), Vast Mine (Map 132), Narrow Mine (Map 133).
Details about hatching, fusion and capture are in the game systems guide; unfamiliar words are explained in the glossary.
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