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Overview
Axewalker is a Basic-grade pet in Myth War 2 on The Frontier Myth. It can be captured with the net during battle. Look for it at: Flame Ruins (Map 10), Demon Lair 3 (Map 72). Its highest base stat is INT. Basic pets live in the wild. They are the only grade you can capture with the net during a battle.
Stats and growth
| Grade | Basic |
|---|---|
| Capturable | Yes, with the net during battle |
| Obtained by | Capture |
| Availability | Not confirmed yet |
| Growth | 1.123 to 1.153 |
| Base STA | 102 |
| Base INT | 133 |
| Base STR | 24 |
| Base AGI | 52 |
These are species base values, not the final stats of a pet owned by a player. Stat points and growth change them as the pet levels up.
Skills
- Evil Iunlocks at pet level 1
Skill damage scales with INT. - Evil IIunlocks at pet level 21
Skill damage scales with INT. - Evil IIIunlocks at pet level 41
Skill damage scales with INT. - Evil IVunlocks at pet level 65
Skill damage scales with INT.
Innate resistance
| Chaos resist | 3 |
|---|---|
| Death resist | 3 |
| Drain resist | 3 |
| Evil resist | 3 |
| Fire resist | 3 |
| Flash resist | 3 |
| Frailty resist | 3 |
| Hypnotize resist | 3 |
| Ice resist | 3 |
| Melee resist | 18 |
| Poison resist | 3 |
| Stun resist | 3 |
| Combo hit | 3 |
| Combo rate | 5 |
| Dodge rate | 5 |
| Hit rate | 100 |
Pets only. A wild monster with the same name can have different stats.
How to get it
It can be captured with the net during battle. Look for it at: Flame Ruins (Map 10), Demon Lair 3 (Map 72).
Details about hatching, fusion and capture are in the game systems guide; unfamiliar words are explained in the glossary.
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